Further Needs Mod

Wanted to give folks an update on my Further Needs mod for Fallout New Vegas. This mod will require the player to keep track of waste needs, hygiene and overall comfort. I plan to implement several role-playing aspects into the game such historical traits that help round out the character and his or her interaction with NPCs in the game. These backgrounds and traits will also help to define how comfortable the player is in a given situation. This could be expanded to include phobias, strengths and other meta aspects that make us all human.

The toilets in this game are all designed as water sources (yuck!) but are not functional at all. I've take the chair, furniture object and skinned it as a toilet to allow players to sit on them. One problem is that the artists failed to take scale into account properly so most players find their legs dangling a bit when they sit. Also, none of the toilets have toilet seats. Oh well. :D

One aspect of this is that failure to relieve oneself will cause discomfort, in the form of penalties to things like combat, running speed and even speech and barter. When waste levels reach 1000 (or redline) the player will immediately stop wherever they are and relieve themselves. This will skyrocket the hygiene levels (higher is bad) to very high or the highest levels possible. When this happens, NPCs and others will likely not be very happy in the PCs presence. Furthermore the length of time it takes to relieve oneself is proportionate to the amount of waste built up and while doing so the player cannot do anything but look around. This is best managed because if it happens while walking through a camp of Death Claws it may be very unfortunate for the player. 

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