Sigh....
Well after spending two full nights trying to see if there was any way around going full out to handle the outdoor drinking water (lakes, ponds, etc...) there just doesn't seem to be a way. I will have to create roughly 150+ objects. If any of the Water Type objects reflect anything that deals with indoor water usage or object water usage then I'll be in trouble.
I've sent out some emails to the NVSE guys for help. So far, nothing. I tried building the source code for NVSE and it seems to build successfully but if I change it in any way it fails to load the game. Also there seems to be some important code missing (the code to build the nvse_editor_1_4.dll file). Without this code, even if I could add new commands to the scripting language I would be unable to add it to a mod. Even assuming I could, the NVSE guys would have to approve my changes and add the code to the trunk or only I would be able to use it. For that to happen they'd have to respond to me first.
So I'm gonna try the brute force method. Failing that, I don't think I'll be able to make the mod changes I want to make in order to make this mod more usable. I'll still be able to do some of what I want, but not everything.